The docs do say " Please note that you can't edit it nor create your own at the moment."īut they've said that for a long time so I'm not sure if anything has happened on that front since the last time the docs were updated. If not - is there any plan to allow for importing our own library files? Is there a way to get this working without having to maintain around a dozen files containing many of the same custom functions? Is there a way to just create a 'library' of my own and import that? Currently it looks like the only files we can import are the ones that come with substance. Substance 3D Painter is widely used in game and movie production as well as in product design, fashion, and architecture. This means that if I find a bug or want to update one function, I need to update all my other shaders too. Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. I have a number of custom shaders that all re-use a lot of functionality. I have been looking through but can't see any way to do this.
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